ND Filter Calculator
Meter without the filter, then select your ND to get the adjusted exposure
Essential Gear for Long Exposure
ND Filter Reference
Click any row to apply it to the calculator
| Filter | Stops | Density | Light | 1/125s → | 1/30s → | 1s → |
|---|---|---|---|---|---|---|
| ND2 | 1 | 0.3 | 50% | 1/60s | 1/15s | 2s |
| ND4 | 2 | 0.6 | 25% | 1/30s | 1/8s | 4s |
| ND8 | 3 | 0.9 | 12.5% | 1/15s | 1/4s | 8s |
| ND64 | 6 | 1.8 | 1.6% | 1/2s | 2s | 1m 4s |
| ND256 | 8 | 2.4 | 0.4% | 2s | 8.5s | 4m 16s |
| ND1000 | 10 | 3.0 | 0.1% | 8s | 34s | 17m 4s |
| ND4000 | 12 | 3.6 | 0.02% | 33s | 2m 16s | 1h 8m |
| ND32000 | 15 | 4.5 | 0.003% | 4m 22s | 18m | 9h 6m |
Stacking: Add stop values. ND8 (3) + ND64 (6) = 9 stops. Use Filter 2 above to calculate stacked exposures.
Scenario Guide
Click any card to load it into the calculator
Start at 0.5s and increase — too long looks artificial
Keep some texture; full blur removes all energy
30s is a reliable starting point for mirror-flat ocean
Receding waves create best patterns — time the backwash
Needs visible cloud movement; overcast blankets won't streak
Ultra-long exposures flatten clouds into gradients
Busy foot traffic works best; stationary people stay sharp
Need 2+ minutes to fully remove; anyone stopping will ghost
Shoot at dusk; multiple traffic light cycles = more trails
Full rotation = complete circle; half rotation = partial arc
Slight motion adds atmosphere; overexpose +1 stop for mood
Stack filters in bright sun; removes all pedestrians and cars